We’ve been playing with village, a procedural town generator that builds a whole little settlement in the browser — roads, houses, fields, forest and coastline — from a handful of parameters.

Tweak the grid and the town reshapes itself: coastal or central-road layouts, an intersection-aware road network that trims and joins cleanly at junctions, and houses placed along cell edges with varied roofs, doors and windows. A day/night slider arcs the sun and moon across the sky, shifts the sky gradient from dawn to dusk, and switches on window and street lights after dark.

Like the Matrix 1000 editor, it was built largely with AI assistance — another of our experiments in AI-assisted engineering. See the project page for more.