A selection of the products and experiences we’ve designed and built — from browser-based audio tools and games to augmented reality and interactive installations.
Projects

Hardware LabAn ongoing hardware track — battery-powered, connected devices with their own firmware, sensors and displays.
2026/08
Block ForgeTurning raw commercial asset packs into clean, measured 3D models — and then letting a machine build levels out of them.
2026/04
Village GeneratorA browser-based procedural town generator: roads, houses, fields, forest and coastline, generated from a few parameters and rendered in real time with Three.js.
2026/03
Oberheim Matrix 1000 EditorA browser-based, real-time patch editor for the classic Oberheim Matrix 1000 analog synthesizer.
2026/02
Performance SequencerA step sequencer that runs in the browser and drives real hardware: ten instruments, chained patterns, and MIDI clock going out to the synths in the room.
2025/08
mixxapeA cassette deck for the web: drop in a list of YouTube videos and mixxape plays them back as a shareable mixtape — no ads, no algorithm, no history.
2025/02
STARLIGHTAn interactive star map of our neighbourhood in the universe, as a web application — developed with funding from Film- und Medienstiftung NRW.
2024/03






KlangkisteInteractive music sampler for German public-broadcasting institution Westdeutscher Rundfunk (WDR).
2019/03
KMU Multiviewvirtual and augmented reality (VR and AR) concepts for education and training in SMEs
2019/01
Pepper Showroom AssistantA prototype assistant for Pepper, the humanoid robot by Aldebaran, built to welcome and guide visitors in a corporate showroom.
2018/07