Tagged: AI
- village: a procedural town generator with a day/night cycle
village is our experiment in procedural town generation — grid-based layouts, a continuous road network, and a full day/night lighting cycle, all in the browser with Three.js.
- Village Generator
A browser-based procedural town generator built with Three.js — grid-based layouts, a continuous road network, and a full day/night lighting cycle.
- A browser-based editor for the Oberheim Matrix 1000
A real-time, browser-based editor for the Oberheim Matrix 1000, built largely with AI (Claude) — Web MIDI speaking SysEx to a 1984 analog synth, no install.
- Oberheim Matrix 1000 Editor
A browser-based, real-time patch editor for the Oberheim Matrix 1000 analog synthesizer — built with the Web MIDI API and SysEx, no install or backend.