Tagged: ThreeJS
- TTL — Through the Lens is out
Our noir hidden-object game TTL — Through the Lens is live on Playgama. Raise the lens and find what the room is hiding.
- TTL
TTL (Through the Lens) is a noir hidden-object game in 3D — raise a lens over a lit diorama to reveal what it hides — with every scene generated algorithmically from a seed. Built with Three.js and published on Playgama.
- diff3d: a spot-the-difference prototype with infinite levels
diff3d is our prototype of a casual 3D spot-the-difference game where every level is generated algorithmically from a seed — a theoretically infinite puzzle pool, built with Three.js.
- Block Forge
A pipeline that turns commercial 3D asset packs into clean, measured models — and then lets a machine arrange them into believable game levels.
- village: a procedural town generator with a day/night cycle
village is our experiment in procedural town generation — grid-based layouts, a continuous road network, and a full day/night lighting cycle, all in the browser with Three.js.
- Village Generator
A browser-based procedural town generator built with Three.js — grid-based layouts, a continuous road network, and a full day/night lighting cycle.
- STARLIGHT
An interactive star map of our stellar neighbourhood as a web application, built on real astrometric data from ESA catalogues — funded by Film- und Medienstiftung NRW.