<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>WebGL on Curious Electric</title><link>https://curious-electric.com/w/v1/tags/webgl/</link><description>Recent content in WebGL on Curious Electric</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Fri, 20 Mar 2026 11:00:00 +0200</lastBuildDate><atom:link href="https://curious-electric.com/w/v1/tags/webgl/index.xml" rel="self" type="application/rss+xml"/><item><title>village: a procedural town generator with a day/night cycle</title><link>https://curious-electric.com/w/v1/news/village/</link><pubDate>Fri, 20 Mar 2026 11:00:00 +0200</pubDate><guid>https://curious-electric.com/w/v1/news/village/</guid><description>&lt;p&gt;We&amp;rsquo;ve been playing with &lt;strong&gt;village&lt;/strong&gt;, a procedural town generator that builds a whole little settlement in the browser — roads, houses, fields, forest and coastline — from a handful of parameters.&lt;/p&gt;</description></item><item><title>Village Generator</title><link>https://curious-electric.com/w/v1/projects/village/</link><pubDate>Fri, 20 Mar 2026 00:00:00 +0000</pubDate><guid>https://curious-electric.com/w/v1/projects/village/</guid><description>&lt;p&gt;A browser-based procedural town generator: roads, houses, fields, forest and coastline, generated from a few parameters and rendered in real time with Three.js.&lt;/p&gt;</description></item></channel></rss>